Cubicle
A downloadable game for Windows and macOS
A game about work, life and your part in the machine
Cubicle is an puzzle game, whose level progression uses changing mechanics, puzzle styles and aesthetics to create an emotional journey. The aesthetic and narrative theme in this game is that of an employee of some vague megacorporation, struggling with the juxtaposition of their importance as a cog in an essential machine, and the generic anonymity that goes with it. The player's job is to arrange cubes to direct a laser beam from point to point. The player's greater role in the corporate is never clearly explained, or how their solutions relate the whole, but we are reassured it is VERY important.
Contributors
Carlos Melo - Programming, Design and Art
Alexander Hockley - Design and Art
John Blinco and Taras Spahic - Audio
Install instructions
Download and Un-zip the project, optimized for 1680x1050 play-throughs.
Game is functional with mouse.
Comments
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Dear Carlos,
I am Marijn Vandewaetere, conducting research at the KU Leuven for my graduation thesis which subject is the representation of work in indie games. Could I contact you about this?
Kind regards,
Marijn
Dear Marijin,
How are you? I would be happy to help you with your research, you can contact me at carlosmelo1991@gmail.com.
Regards,
Carlos Melo
Hey Carlos,
I'm doing fine, how are you? I've sent the mail.
Cheers,
Marijn